A few new screenshots have been added. Progress has been slow, but steady.
The game is fairly close now. The maps are all fleshed out but there are a few holes in the last level still.
The construction work that is left to do is all related to the final level. Once that is finished, there will be some game play balancing and item layout tweaks.
After that, there will be a RC or BETA release.
In-case changing engines was not enough for this project, the title has also changed.
The main reason for the project title change was the fact I was unable to obtain industri.com. The .org was reasonably priced (after some discussion), but still pretty high for something that will not pay for itself.
So, my partner was given the job of coming up with a name - and she did! Endarchy is a very fitting name for the game. It is much better than the original and while I'm sad to see the old go, I'm happy with the new.
The ending is about 90% done but there is a huge gap in the middle of the game, the menu system is 100% working but may be re-visited as I'm not completely happy with a few parts. A number of custom features / scripts have been either re-worked or completely changed. And there is a lot more that has been going on.
On a bit of a downside, I may end up changing the name of the project due to the fact I can not afford to buy either industri.com or industri.org from cyber-squatters. The only name I've been able to come up with has been GrotWorks, if you think you have something better or even a suggestion, feel free to send it into me at tigger (at) lvlworld (dot) com.
